Author profile

Vibecade

Editorial Team

The editorial voice for Vibecade. Product-led guides, workflow breakdowns, and evergreen discovery content live here.

How to Prompt AI to Build a Game That Is Playable, Not Just Flashy

How to Prompt AI to Build a Game That Is Playable, Not Just Flashy

Strong game prompts define the player loop, failure states, and tuning priorities up front. This guide shows how to do that without over-specifying every implementation detail.

VibecadeApril 22, 20263 min read
Read article
The Fastest AI Game Prototype Workflow Is One Continuous Workspace

The Fastest AI Game Prototype Workflow Is One Continuous Workspace

The prototype itself is only half the job. The real speed comes from staying inside the same workspace while you inspect, tune, test, and ship the next revision.

VibecadeApril 22, 20263 min read
Read article
What Makes Games Easy to Try, Share, and Replay

What Makes Games Easy to Try, Share, and Replay

Most games do not lose players on depth. They lose them before the first useful session. Cleaner first clicks, faster starts, and better share surfaces compound harder than clever promotion.

VibecadeApril 22, 20264 min read
Read article