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Rapid Prototyping

Fast loops for prototyping mechanics, validating concepts, and shipping playtestable builds quickly.

Workflow patterns for getting to the first useful playtest fast without creating a throwaway prototype.

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How to Prompt AI to Build a Game That Is Playable, Not Just Flashy

How to Prompt AI to Build a Game That Is Playable, Not Just Flashy

Strong game prompts define the player loop, failure states, and tuning priorities up front. This guide shows how to do that without over-specifying every implementation detail.

VibecadeApril 22, 20263 min read
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The Fastest AI Game Prototype Workflow Is One Continuous Workspace

The Fastest AI Game Prototype Workflow Is One Continuous Workspace

The prototype itself is only half the job. The real speed comes from staying inside the same workspace while you inspect, tune, test, and ship the next revision.

VibecadeApril 22, 20263 min read
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